Off-Road Race Vehicl
For this Project we built about 50 different race vehicles. Each with normal maps, specular, Dirt/Dust accumulation masks and Ambient Occlusion. For each vehicle we created three different variations of the Diffuse texture, producing about 150 different vehicles overall.
Technical requirements:
Triangle limit: 20,000 (Body panels removable)
2 or 3 1024x1024 texture maps (Diffuse x 3, Normal, Specular, Dust and Dirt) |
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