Off-Road Race Vehicl

For this Project we built about 50 different race vehicles. Each with normal maps, specular, Dirt/Dust accumulation masks and Ambient Occlusion. For each vehicle we created three different variations of the Diffuse texture, producing about 150 different vehicles overall.

Technical requirements:

Triangle limit: 20,000 (Body panels removable)

2 or 3 1024x1024 texture maps (Diffuse x 3, Normal, Specular, Dust and Dirt)