In Singapore in addition to supporting game and tool development of a 360/PS3 game we are engaged on a number of R&D projects including:
Physics:
● GPU based physics
● Physical Deformation of Plants
● Real-time Collision Deformations
● Cloud Simulation
● Realistic destruction of 3D Models
Graphics:
● Managing and Rendering Large Terrains
● GPU Based Terrain Erosion
● Displacement Mapping
● Real-time Global illumination
● Real-time Subdivision Surfaces
● Terrain Triangulation techniques
AI:
● Wildlife simulation
● Neural Network based AI
● Optimizations of AI by LOD and Load Balancing
Networking:
● Network System for Racing Games
Web Development: ● Web Portal
Audio:
● Digital Audio Reverb for Games |