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In Singapore in addition to supporting game and tool development of a 360/PS3 game we are engaged on a number of R&D projects including:

Physics:
      ● GPU based physics
      ● Physical Deformation of Plants
      ● Real-time Collision Deformations
      ● Cloud Simulation
      ● Realistic destruction of 3D Models

Graphics:
      ● Managing and Rendering Large Terrains
      ● GPU Based Terrain Erosion
      ● Displacement Mapping
      ● Real-time Global illumination
      ● Real-time Subdivision Surfaces
      ● Terrain Triangulation techniques

AI:
      ● Wildlife simulation
      ● Neural Network based AI
      ● Optimizations of AI by LOD and Load Balancing

Networking:
      ● Network System for Racing Games

Web Development:
      ● Web Portal

Audio:
      ● Digital Audio Reverb for Games

Computer Graphics <MORE>